Tuesday, March 5, 2013

Successful aging through digital games: Socioemotional differences between older adult gamers and Non-gamers

Your doctor should be following this and immediately be putting video games in the therapy department. You do expect new research to be implemented in a clinical setting shortly?
http://www.sciencedirect.com/science/article/pii/S0747563213000174

Abstract

The purpose of this investigation was to examine differences in psychological functioning (e.g., well-being, affect, depression, and social functioning) between older adults who play digital games compared to those older adults that do not play digital games. Analysis was conducted on a sample of 140 independently living older adults with an average age of 77.47 years (SD = 7.31). Participants were divided into three groups (Regular, Occasional Gamers, and Non-gamers) – 60% of the sample was either a Regular or Occasional Gamer. Differences among the groups were found for well-being, negative affect, social functioning, and depression with Regular and Occasional Gamers performing better, on average, than Non-gaming older adults. Findings suggest that playing may serve as a positive activity associated with successful aging.

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