I needed this for the wine pouring practice. But it seems to assume you still have at least some limited movement in your hand and fingers. It wouldn't work for me, no finger extension.
http://www.medicaldaily.com/south-korean-tech-company-neofect-creates-raphael-smart-glove-designed-help-stroke-361116
In a world where too much or too little sleep, stressful jobs, and balance issues can all increase our risk of stroke, where 795,000 people
have strokes yearly in the U.S. alone, and where stroke costs an
estimated $34 billion each year, there’s a need for a simple, effective
form of rehabilitation. Enter Neofect, a South Korean tech company that
created the Raphael Smart Glove to help with the rehabilitation process
of stroke victims.
Incorporating motion-based games to help stroke victims
relearn how to use their arm and hand, the Raphael Smart Glove came
together thanks to a collaboration between rehabilitation experts and
game designers. Neofect founder Ban Ho Young told Tech In Asia
he estimates that 85 percent of stroke victims in South Korea don’t
finish their rehabilitation programs, which is a concern, as the Journal of Stroke
points out that 105,000 people experience a stroke every year there.
Ban hopes gaming will help those people complete their rehab.
“Just moving someone’s hand in a certain way won’t improve that
person’s condition because a large part of rehab takes place in the
brain,” Ban said. “We see a lot of focus on the clinical side of things
and not enough on the motivational.”
Using the smart glove, players choose games which correlate to the
types of arm and hand movements they’d like to work on. In a game which
has players pour a glass of wine, they are actually working on the
movement of the palm facing upward and downward. In decorating cupcakes
with icing, players are regaining the ability to extend and flex their
fingers, or improve overall finger dexterity.
The glove can sense a player’s movements through sensors attached to
the arm and hand. These sensors send the movement to computers that can
tell how far you’ve moved individual fingers. Seeing as it is a
wearable, it’s Bluetooth capable and has a companion app that uses the
Raphael Smart Rehabilitation System to analyze and record data to show
how much progress a player is making.
Neofect first offered the Raphael Smart Glove last December to South
Korean hospitals and rehab centers for $10,000. Since they launched,
Neofect has shipped 20 units overall to many institutions like Seoul
National University Hospital, the Samsung Medical Center, and the
National Rehabilitation Center.
As for taking the Raphael Smart Glove home with you, Neofect still
needs to configure it for personal use, with the finished product being
available to consumers early next year. As for when it will come to the
U.S., Neofect doesn’t give a hard date, but has already begun its
marketing campaign.
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