Use the labels in the right column to find what you want. Or you can go thru them one by one, there are only 29,372 posts. Searching is done in the search box in upper left corner. I blog on anything to do with stroke. DO NOT DO ANYTHING SUGGESTED HERE AS I AM NOT MEDICALLY TRAINED, YOUR DOCTOR IS, LISTEN TO THEM. BUT I BET THEY DON'T KNOW HOW TO GET YOU 100% RECOVERED. I DON'T EITHER BUT HAVE PLENTY OF QUESTIONS FOR YOUR DOCTOR TO ANSWER.
In recent years, innovative interactive technologies, such as virtual reality, have emerged as a valuable approach in the rehabilitation of aphasia. Indeed, they offer the opportunity to practice activities that are not or cannot be usually carried out within the clinical environment, and that are aimed at increasing cognitive and motor domains.
The aim of this study was to investigate the efficacy and the long-term effects of the BTS-Nirvana, a rehabilitative device that uses semi-immersive virtual reality in the treatment of chronic post-stroke aphasia.
Thirty patients with non-fluent aphasia due to first ever ischemic stroke (mean ± SD age: 51.2 ± 11.3 years) were enrolled in this study and randomized into either a control group (n = 15) undergoing conventional speech and cognitive training or an experimental group (n = 15) receiving the same amount of training using BTS-Nirvana.
The “Esame Neuropsicologico per l’Afasia” (ENPA) subtests (repetition, reading, naming, writing, and calculation) and the Token test were the main outcome measures. After the training (T1), the experimental group achieved a greater improvement in Token test, reading, naming, and calculation than the control group. Notably, these positive outcomes were maintained at the 6-month follow-up (T2).
These results support previous findings that virtual reality can be considered a useful complementary treatment to potentiate functional recovery of speech ability in patients affected by post-stroke aphasia.
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