Abstract:
A
rising trend of stroke incidence, deaths, prevalence, and Disability
Adjusted Life Year (DALYS) creates an ever-growing demand and service of
rehabilitation. Bottlenecked by resource constraints, traditional
rehabilitation struggles to meet rising demand, necessitating innovative
solutions. The purpose of this project is to address the service gap by
developing an augmented reality (AR) stroke rehabilitation desktop
application to be used by stroke patients at the comfort of their home.
This application detects and tracks user body positions as patients are
tasked to complete a series of exercises related to stroke
rehabilitation. The developed application utilizes Kinect for Windows
SDK 2.0 for skeleton and joint tracking, allowing users to interact with
augmented virtual objects added to the real-world in real time, coupled
with audiovisual feedback. The survey results were collected from the
participants of doctors, nurses, medical lab technologist, mild stroke
patients, and healthy individuals with family members suffering from
stroke. The results supported that this application has successfully
provided tele-rehabilitation services of equal efficacy to traditional
rehabilitation with improved engagement and flexibility.
No comments:
Post a Comment