What will it take to get to 100% recovery? If you didn't have that as an objective your mentors and senior researchers are BLITHERING IDIOTS!
Can help is NOT GOOD ENOUGH! Deliver EXACT REHAB PROTOCOLS so survivors will exactly recover. None of this wishy-washy crapola like this.
You'll want that 100% recovery when you are the 1 in 4 per WHO that has a stroke
Schadenfreude will be a bitch for them knowing they could have solved stroke while still working!
And this earlier research on virtual reality was unknown to you! My god, the incompetence in stroke is world class!
- virtual reality
(199 posts to September 2011)
- immersive virtual reality
(15 posts to January 2021)
Combined with traditional physiotherapy, virtual reality can help stroke patients
Virtual reality technology has shown promising results for helping stroke patients regain arm movements, according to a new study led by the University of Reading and Royal Berkshire NHS Foundation Trust.
The research, published in the journal Displays, shows that combining immersive virtual reality with traditional physiotherapy could significantly improve upper limb function in stroke patients.
This innovative approach, developed by a team from the University's School of Biological Sciences and Royal Berkshire Hospital's Stroke Unit, offers new hope for local stroke survivors.
"This research represents an important step forward in stroke rehabilitation," says Dr. Yoshikatsu Hayashi from the University of Reading's Biomedical Sciences and Biomedical Engineering department. "By using virtual reality technology, we can create an engaging environment that encourages patients to perform their exercises while receiving enhanced visual feedback."
The study involved 18 local patients who received either traditional physiotherapy alone or combined with the new virtual reality treatment. Those who received the combined therapy showed marked improvement in their arm function, as measured by standardized assessments.
Key findings from the study include:
- Significant improvement in arm movement for patients using the virtual reality system
- High levels of patient engagement with the therapy
- No serious adverse effects reported during the trial
- Potential for wider implementation in stroke rehabilitation programs.
Samirah Altukhaim, who studied for her Ph.D. at Reading and led the study, said, "Patients described the therapy as fun and motivating, encouraging greater use of the affected hand. They noted improvements in hand coordination and control, making movements feel natural, as if full control had been regained."
Dr. Kiruba Nagaratnam, from the University Department of Stroke Medicine at Royal Berkshire Hospital, said, "This collaboration between the University of Reading and our department has allowed us to explore innovative ways to enhance stroke rehabilitation. The results are particularly encouraging as they show how local research can directly benefit our patients."
The research team emphasizes that while these results are promising, further studies will be needed to fully understand the potential of this technology.
More information: Samirah Altukhaim et al, Immersive virtual reality enhanced reinforcement induced physical therapy (EVEREST), Displays (2025). DOI: 10.1016/j.displa.2024.102962
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