Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Friday, February 7, 2014

Gesture-control wearable inspired by a stroke survivor puts the power switch on your wrist

This goes against making it harder as Peter Levine writes;

What if you made it harder?

Which camp is your doctor in? Or more importantly, your insurance? 

I'm firmly in the harder camp, in order to recover you need repetitions and lots of them. This allows sedentary behavior which is not helpful in your recovery.

Gesture-control wearable inspired by a stroke survivor puts the power switch on your wrist

Imagine being able to turn off the alarm clock, start the coffee pot or flip a light switch with a simple arm movement.
That’s the vision Playtabase has for the new wearable it’s developed with people who have limited mobility in mind.
Called Reemo, the device is a wrist-worn band that interprets movements into gestures and communicates the corresponding commands to a software system via Bluetooth. The software then communicates with the electronic devices that have been linked to it through receivers.
Playtabase was one of three winners of the AgePower Tech Search initiative, a competition sponsored by senior housing nonprofit Ecumen and business growth engine MOJO Minnesota. For winning, the startup will get to work with MOJO on its business strategy and run a six-month pilot with Ecumen customers.
More at link.

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