Remember I'm not medically trained to be able to give you advice. Don't do this on your own.
I loved using their Lokomat. The Armeo Boom could probably be simply replaced with simple cane weight bearing exercises.
My original post on it is here:
Self-directed arm therapy at home after stroke with a sensor-based virtual reality training system
Dean: I did a search of “Armeo Senso” and found these related websites:
1. Game demo video by the guy that created the game
https://www.youtube.com/watch?v=ae-Rk58jZ7c
2. Company website (most products by this company are really expensive)
https://www.hocoma.com/world/en/products/armeo/
3. University of Zurich website on their organization (Note Hocoma is listed on the organizational chart)
http://www.neuro-rehab.uzh.ch/en/Organization3.html
4. University of Zurich website on their research on reward systems for stroke patients
http://www.neuro-rehab.uzh.ch/en/Research/Group1.html (
These guys are on the right track. Developing a system with 2-4 sensors (wrist, elbow, torso) that interact with a well-crafted computer game, just cannot be that expensive. Especially, if initial development cost is spread out to the hundreds of thousands (millions?) of people with upper limb hemiplegia from brain injury that could benefit from its use. A fun & even addicting game like this that helps the patients move with intention as many times as possible should be available to all stroke survivors that can move at all. Of course, this is still “experimental” and our providers & insurance companies (and Medicare) do not want to go there without a gazillion dollar double blind study done over several years proving it works.
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