Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Sunday, August 19, 2018

An Exergame Themed on the Power of Religious Belief for Stroke/Motor Rehabilitation

So I guess the increasing population of those having no religious affiliation aren't worth getting rehabbed.
http://hci2018.bcs.org/prelim_proceedings/papers/Work-in-Progress%20Track/BHCI-2018_paper_39.pdf
Rajat Singla Ravi Ra ja Ganta Kavita Vemuri III T - Hy derabad IIIT - Hyderabad IIIT - Hyderabad rajat.singla@research.iiit.ac.in ra vi raja . gan t a@ students .iiit.ac.in kvemuri@research.iii t.ac.in - stroke recovery depends on, a) motivation for physical exercises and b) trained therapists. The objective of the study was to examine the effect an exergame with a religious ritual as gameplay theme has on the motivation for lower limb motor therapy. Two games were designed and developed, a 'temple game’ simulating the 2400 odd steps to reach the sanctum of a famous deity located in India and a 'trekking game' with similar setup sans the religious symbols. A gym stair - stepper equipment was fitted with sensors to detect the action of climbing. Each physical step - action is mapped to a corressponding step in the virtual game. Data were collected from 4 stroke patients, 1 spinal cord injury patient and 13 healthy male participants. Motivation/immersion difference between the two games was compared. The post - test game experience questionnaire scored higher on immersion, motivation , and interest for the temple game. A remotely accessed and controlled exergame is considered important for doctors and patients due to the acute shortage of trained therapists. The findings open up a new genre of exergaming for neurorehabilitation customized to personal belief/faith structures. The authors do not propagate or promote any religious beliefs (+positive or - negative) but have sourced an existing belief system to build assistive devices for stroke rehab .

1 comment:

  1. The authors missed the point. Walking repeatedly with no goal is boring. Using an "immersion experience" engages the mind.

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