Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Saturday, May 18, 2019

UCI Medical Center for Neurology uses video games to help stroke patients

So what? Have they evaluated all these other video games and chosen the best? I prefer the cockroach stomping game.  

UCI Medical Center for Neurology uses video games to help stroke patients

Video at link.

The neurology department at University of California, Irvine has unveiled an ongoing clinical trial that uses video games to help stroke patients rehabilitate.










IRVINE, Calif. (KABC) -- The neurology department at University of California, Irvine has unveiled an ongoing clinical trial that uses video games to help stroke patients rehabilitate.

Kevin Irish just finished a 12-week trial using the new therapy.

"Fun, and it was a great way to... help me be accountable to do my exercises everyday," said Irish.

One year ago, Irish had a stroke. His whole right side was paralyzed. He struggled to learn how to walk again and to use his right arm. When he was approached about the clinical trial through the neurology department, he signed up right away.

"Six weeks of aggressive arm rehab produce substantial gains that are equivalent whether you're in the clinic or getting it at home," said Dr. Steven C. Cramer, UCI professor of neurology.

Cramer and his team created a gaming system that is delivered to a patient's home. It uses different attachments and interactions to ensure patients are completing their therapy at home. Doctors are also able to use video conferencing to check on their patients. Using games like Blackjack, Duck Hunt and others, the team found stroke patients improved their motor skills and were able to do so in the comfort of their own homes.

"We sit together, a group of us, occupational therapists, physical therapists, neurologists, programmers, gamers, and we ask how can we get people to move more, do more rehab, get better," said Cramer.

Since the start of the trial, Irish's walking has improved as well as his use of his right arm. He hopes others seek out innovative rehabilitation like this.

"I'm always looking for something that's going to help me get better," said Irish. "I'm a long way away from where I'd like to be, but I've come a long way as well."

Cramer hopes to expand the trial to include longer time frames and other therapies

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