Deans' stroke musings

Changing stroke rehab and research worldwide now.Time is Brain!Just think of all the trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 493 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It's quite disgusting that this information is not available from every stroke association and doctors group.
My back ground story is here:

Thursday, April 27, 2017

Video Game Helping Patients Rehab from Stroke

Minor help, too expensive and not enough repetitions available in the time periods therapists are allowed with patients.  52 posts on video games here so your stroke hospital can compare them to see which has the best efficacy.
CHARLOTTESVILLE, Va. (WVIR) - A type of video game could be the new way patients rehab from strokes.
Albemarle County based Barron Associates developed the Saebo V-R, it'll be distributed starting this summer to clinics nationwide. The starting cost is nearly $10,000.
Occupational therapists think it could be the key to getting patients back to normal, and to having a little fun while they do it.
"There's a lot of new technology coming out influencing the way we do rehabilitation," said Allison Ellington, an occupational therapist.
This could be the new way to come back from a difficult diagnosis, and now with FDA approval experts are rolling out Saebo V-R.
The virtual reality system was designed in central Virginia, and has patients moving their arms.
"We developed our own algorithms to do the motion tracking," said Eileen Krepkovich, a research scientist with Barrons Associates. "I think it's a great tool for the clients because it uses real life activities, it lets them practice things that they're inherently motivated to get back to doing."
Those activities might include laundry or gardening.
Ellington has her occupational therapy students at Mary Baldwin University's Murphy Deming School studying the system as a tool for working with patients.
And with her own patients at UVA-Healthsouth Rehabilitation Hospital she's seeing success.
"We have measured patient satisfaction with this system, which has been really high, but most exciting, we were able to show a significant improvement in upper-extremity function after just eight weeks of using the system three times a week," said Ellington.

No comments:

Post a Comment