http://www.sciencedirect.com/science/article/pii/S016926071730113X
Highlights
- •
- A new serious game for post-stroke rehabilitation with six different levels of exercises.
- •
- This solution allows to assist the traditional therapy and motivate the patient to execute his/her rehabilitation program, under health professional supervision.
- •
- A preliminary study show good results in user preferences.
- •
- This approach supports first- and third-person point of views and virtual reality devices, like head-mounted displays and motion sensors.
Abstract
Background and objective
Recent
researches about games for post-stroke rehabilitation have been
increasing, focusing in upper limb, lower limb and balance situations,
and showing good experiences and results. With this in mind, this paper
presents Motion Rehab AVE 3D, a serious game for post-stroke
rehabilitation of patients with mild stroke. The aim is offer a new
technology in order to assist the traditional therapy and motivate the
patient to execute his/her rehabilitation program, under health
professional supervision.
Methods
The
game was developed with Unity game engine, supporting Kinect motion
sensing input device and display devices like Smart TV 3D and Oculus
Rift. It contemplates six activities considering exercises in a
tridimensional space: flexion, abduction, shoulder adduction, horizontal
shoulder adduction and abduction, elbow extension, wrist extension,
knee flexion, and hip flexion and abduction. Motion Rehab AVE 3D also
report about hits and errors to the physiotherapist evaluate the
patient's progress.
Results
A
pilot study with 10 healthy participants (61–75 years old) tested one
of the game levels. They experienced the 3D user interface in
third-person. Our initial goal was to map a basic and comfortable setup
of equipment in order to adopt later. All the participants (100%)
classified the interaction process as interesting and amazing for the
age, presenting a good acceptance.
Conclusions
Our
evaluation showed that the game could be used as a useful tool to
motivate the patients during rehabilitation sessions. Next step is to
evaluate its effectiveness for stroke patients, in order to verify if
the interface and game exercises contribute into the motor
rehabilitation treatment progress.
No comments:
Post a Comment