Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Saturday, May 26, 2018

Impact of Virtual Reality Training in Rehabilitation of Stroke Patients: A Cross Sectional Review

Once again this should have been totally unnecessary since that public database of all continually updated stroke research would have this. But since we have NO stroke leadership and NO stroke strategy we get wastes of time like this all the time.
Earlier research on this which I'm sure your doctor knows nothing of;

 Impact of Virtual Reality Training in Rehabilitation of Stroke Patients: A Cross Sectional Review


Shirana Asmi Farook, Kshtrashal Singh, Susmitha Govind, Yu Chye Wah


Abstract


Introduction: Those who receive virtual reality training, they train through digital environment. The new modern technology starts from simple computer to virtually designed audio visual aids. This virtual therapy is the system were patient is exposed to harmless objects and equipment’s which boost their confidence level for better performance. There are so many diseases which are treated under virtual therapy, which includes stroke to achieve muscle power with better control and improvement social behavioral aspects. Much research has been done on this subject. For instance, the University of Ulster, Northern Ireland, conducted numerous researches and applications for stroke rehabilitation games using virtual reality therapy training. Stroke is a leading cause of long-term disability with up to 76% of people with stroke experiencing a paralysis of the upper limbs at onset. Stroke rehabilitation plays an important role in recovering the lifestyle of stroke survivors. Although, rehabilitation programs can enhance the recovery of upper-limb function, the effectiveness of therapeutic interventions is generally less pronounced in the upper limbs than in the lower limbs; 55–75% of stroke survivors continue toexperience functional limitations in their upper extremities 3–6 months after a stroke. So many of stroke patients suffer permanent disabilities and compromise their quality of life. That kind of patient seriously require virtual rehabilitation program for better quality of life. 
Objective: The objective of this study to find out the effectiveness of virtual reality training in the rehabilitation of stroke patients, as they have been shown to be more effective and engaging than conventional rehabilitation therapy. 
Methods and Materials: The research has been conducted for duration of 4 months from November 2017 up to February 2018. Systemic review research design has been chosen to conduct this research. An extensive search of books, journals and electronic databases (PubMed, British Journal, Hindawi, Clinical Key) using key words was performed. A list of journals and articles were reviewed and almost all of them supported the effectiveness of virtual reality therapy.  
Results: It was then concluded that virtual reality therapy is effective in the rehabilitation of stroke patients when compared to no treatment or conventional treatment. (Wrong comparison, it should have been to other virtual reality systems. Now followup research needs to be done to find the best virtual reality system and write a protocol on it.)

Keywords: Virtual reality training, rehabilitation, stroke

Cite this Article
Shirana Asmi Farook, Kshtrashal Singh, Susmitha Govind et al. Impact of Virtual Reality Training in Rehabilitation of Stroke Patients: A Cross Sectional Review. Research and Reviews: Journal of Neuroscience. 2018; 8(1): 16–20p.

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