Does your hospital have ANY video games for stroke rehab? Or are they failing in that also? That is a call the president question on what constitutes a fireable offense for the stroke department head.
http://link.springer.com/article/10.1007/s00530-015-0481-6
- M. Shamim Hossain
- , Sandro Hardy
- , Atif Alamri
- , Abdulhameed Alelaiwi
- , Verena Hardy
- , Christoph Wilhelm
Abstract
Stroke is considered
one of the main causes of death around the world. Survivors often suffer
different kinds of disabilities in terms of their cognitive and motor
capabilities, and are therefore unable to perform their day-to-day
activities. To regain some of their cognitive as well as motor
abilities, they require rehabilitation. To this end, we present a
serious game framework based on augmented reality technology that may
motivate the patients’ involvement in the rehabilitation exercise.
Additionally, we analyze the requirements for such a framework and
describe the concept and implementation of the proposed approach.
Furthermore, we designed a wireless vibrotactile output device that is
attached to a tangible object. The tangible object that is connected to
the framework can give haptic as well as audio-visual feedback to the
patient in a more motivating and entertaining environment for
rehabilitation exercises. The suitability and utility of the proposed
framework was evaluated with real stroke patients and compared against
the performance of a healthy control group, thus facilitating
occupational therapists in assessing a patient’s progress. Our
evaluations show that the serious games with vibrotactile feedback are
well accepted by patients.
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