Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Thursday, October 15, 2015

ABPI backs stroke education board game

While this might be great for training staff, I do have to wonder if an actual focus on solving all the problems in stroke would be much more useful in lessening the impact of stroke? But it sounds good on someones goals without having to do anything hard at all. Like solving stroke problems.
http://www.pmlive.com/pharma_news/abpi_backs_stroke_education_board_game_842387
The ABPI Scottish Cardiovascular Disease Industry Group has given its backing to a new educational board game developed in partnership with Chest Heart & Stroke Scotland and NHS Lanarkshire Stroke Services.
The Stroke Game was developed by Focus Games to help frontline staff develop a better understanding of how stroke patients are managed at the four key stages of the stroke pathway: emergency, acute, rehabilitation and community.
The game is a practical group learning tool built around evidence-based information and best practice, designed to stimulate discussions and reflection. Between four and 12 players work in two teams, tackling a range of scenarios about the stroke pathway.
The Stroke Game is intended to be suitable for any professional, specialist or non-specialist, who cares for stroke patients and its makers say each session should last between 45 and 60 minutes.
It was officially launched at the Scottish Stroke Nurses Forum annual conference last month and the ABPI Scottish Cardiovascular Disease Industry Group, which consists of AstraZeneca, Boehringer Ingelheim, Daiichi-Sankyo, and Pfizer, gave its support to both the conference and the game.  
The ABPI has, through an educational grant, bought 100 copies of The Stroke Game. These have been distributed throughout Scotland, to every stroke unit and stroke coordinator, and to every university that teaches student nurses.
According to its makers, the game “has been designed to work in a wide range of settings, including acute, community and social care”. It can be used in informal team meetings, structured study days, symposia and conferences, and does not require a specialist facilitator.
While recent years have seen significant improvements in treatment and stroke services across Scotland, there are approximately 4,500 deaths in Scotland each year where cerebrovascular disease (CVD) is the underlying cause, according to government figures.

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