Patient motivation is quite simple. You give them EXACT 100% recovery protocols and they will do anything to get that recovery. Solve the correct problem, guidelines like this are not the solution. Has your doctor and hospital figured that out yet? Or are they still doing useless guidelines because that is the status quo, even though they are complete failures? 10% full recovery is complete failure!
Design strategies to improve patient motivation during robot-aided rehabilitation
Published 2007
BioMed
Central
Page 1 of 12
(page number not for citation purposes)
Journal of NeuroEngineering and Rehabilitation
Open Access
Research
Design strategies to improve patient motivation during robot-aided rehabilitation
RobertoColombo* 1,
Central
Page 1 of 12
(page number not for citation purposes)
Journal of NeuroEngineering and Rehabilitation
Open Access
Research
Design strategies to improve patient motivation during robot-aided rehabilitation
RobertoColombo* 1,
FabrizioPisano 2,
AlessandraMazzone 1,
CarmenDelconte 2,
SilvestroMicera 3,
M ChiaraCarrozza 3,
PaoloDario 3 and
GiuseppeMinuco 1
Address:
1 Service of Bioengineering, Salvatore Maugeri Foundation, IRCCS Via Revislate 13, 28010 Veruno (NO), Italy,
2 Division of Neurology, Salvatore Maugeri Foundation, IRCCS Via Revislate 13, 28010 Veruno (NO), Italy and
3 ARTS Lab Scuola Superiore Sant'Anna V.le Piaggio 34, 56025 Pontedera (PI), Italy Email: RobertoColombo*-rcolombo@fsm.it; FabrizioPisano-fpisano@fsm.it; AlessandraMazzone-amazzone@fsm.it; CarmenDelconte-cdelconte@fsm.it; SilvestroMicera-micera@sssup.it; M ChiaraCarrozza-carrozza@sssup.it; PaoloDario-dario@sssup.it; GiuseppeMinuco-gminuco@fsm.it
Address:
1 Service of Bioengineering, Salvatore Maugeri Foundation, IRCCS Via Revislate 13, 28010 Veruno (NO), Italy,
2 Division of Neurology, Salvatore Maugeri Foundation, IRCCS Via Revislate 13, 28010 Veruno (NO), Italy and
3 ARTS Lab Scuola Superiore Sant'Anna V.le Piaggio 34, 56025 Pontedera (PI), Italy Email: RobertoColombo*-rcolombo@fsm.it; FabrizioPisano-fpisano@fsm.it; AlessandraMazzone-amazzone@fsm.it; CarmenDelconte-cdelconte@fsm.it; SilvestroMicera-micera@sssup.it; M ChiaraCarrozza-carrozza@sssup.it; PaoloDario-dario@sssup.it; GiuseppeMinuco-gminuco@fsm.it
Abstract
Background:
Motivation is an important factor in rehabilitation and frequently used as a determinant of rehabilitation outcome. Several factors can influence patient motivation and so improve exercise adherence. This paper presents the design of two robot devices for use in the rehabilitation of upper limb movements, that can motivate patients during the execution of the assigned motor tasks by enhancing the gaming aspects of rehabilitation. In addition, a regular review of the obtained performance can reinforce in patients' minds the importance of exercising and encourage them to continue, so improving their motivation and consequently adherence to the program. In view of this, we also developed an evaluation metric that could characterize the rate of improvement and quantify the changes in the obtained performance.
Methods:
Two groups (G1, n = 8 and G2, n = 12) of patients with chronic stroke were enrolled in a 3-week rehabilitation program including standard physical therapy (45 min. daily) plus treatment by means of robot devices (40 min., twice daily) respectively for wrist (G1) and elbow-shoulder movements (G2). Both groups were evaluated by means of standard clinical assessment scales and the new robot measured evaluation metric. Patients' motivation was assessed in 9/12 G2 patients by means of the Intrinsic Motivation Inventory (IMI) questionnaire.
Results:
Both groups reduced their motor deficit and showed a significant improvement in clinical scales and the robot measured parameters. The IMI assessed in G2 patients showed high scores for interest, usefulness and importance subscales and low values for tension and pain subscales.
Conclusion:
Thanks to the design features of the two robot devices the therapist could easily adapt training to the individual by selecting different difficulty levels of the motor task tailored to each patient's disability. The gaming aspects incorporated in the two rehabilitation robots helped maintain patients' interest high during execution of the assigned tasks by providing feedback on performance. The evaluation metric gave a precise measure of patients' performance and thus provides a tool to help therapists promote patient motivation and hence adherence to the training program
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