https://www.engadget.com/2016/01/06/teslasuit-haptic-vr/
It uses electrical stimulation to imitate anything from an explosion to in-game weather.
Smartphone-powered headsets like Google Cardboard and Samsung's Gear VR have been worthy stop-gaps for introducing the medium of modern virtual reality. But this year, more resource-intensive VR experiences, games especially, will finally make it into consumers' homes. Pre-orders for the final Oculus Rift opened today, and competitors like Playstation VR and HTC's Vive aren't too far behind. For start-up Tesla Studios, though, pulling on a headset and grabbing a controller just doesn't seem immersive enough. That's why it's developing the Teslasuit, a full-body haptic feedback ensemble for putting you well and truly in the game.
VR promises to be something of a next step in entertainment, so it's not surprising various companies are jumping on the bandwagon early. Many are looking into ways of injecting a bit more "reality" into proceedings, whether it be through controllers or feedback devices. An omnidirectional treadmill or rotating chair might make for a more natural control scheme, for example; similarly, haptic feedback devices could make the virtual world tangible in a way a simple gamepad vibration can't. The Teslasuit is as ambitious as any of these projects, and more than most.
Video at link.
Video at link.
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