So it doesn't work! You say NOTHING about getting survivors actually recovered using this. WILL YOU BLITHERING IDIOTS TRY TO SOLVE STROKE? Just maybe before you are the 1 in 4 per WHO that has a stroke!
Rehabotics: A Comprehensive Rehabilitation Platform for Post-Stroke Spasticity, Incorporating a Soft Glove, a Robotic Exoskeleton Hand and Augmented Reality Serious Games
5,6
1
Biomedical Engineering Laboratory,
National Technical University of Athens, 9, Herοon Polytechniou Str.,
Zografou, 15773 Athens, Greece
2
Biomechanics Laboratory, Physiotherapy Department, University of the Peloponnese, 23100 Sparta, Greece
3
Physioloft, Physiotherapy Center, 14562 Kifisia, Greece
4
CNA Lab, Department of Informatics, Telecommunications University of Peloponnese, 22100 Tripoli, Greece
5
Unit of Medical Technology and Intelligent Information Systems, University of Ioannina, 45110 Ioannina, Greece
6
Biomedical Research Institute, Foundation for Research and Technology-Hellas (FORTH), 70013 Heraklion, Greece
*
Author to whom correspondence should be addressed.
†
Presented at the Advances in Biomedical
Sciences, Engineering and Technology (ABSET) Conference, Athens, Greece,
10–11 June 2023.
Eng. Proc. 2023, 50(1), 2; https://doi.org/10.3390/engproc2023050002
Published: 27 October 2023
(This article belongs to the Proceedings of Advances in Biomedical Sciences, Engineering and Technology (ABSET) Conference)
Abstract
Spasticity following a stroke often leads to severe
motor impairments, necessitating comprehensive and personalized
rehabilitation protocols. This paper presents Rehabotics, an innovative
rehabilitation platform incorporating a multi-component design for the
rehabilitation of patients with post-stroke spasticity in the upper
limbs. This system incorporates a sensor-equipped soft glove, a robotic
exoskeleton hand, and an augmented reality (AR) platform with serious
games of varying difficulties for adaptive therapy personalization. The
soft glove collects data regarding hand movements and force exertion
levels when the patient touches an object. In conjunction with a web
camera, this enables real-time physical therapy using AR serious games,
thus targeting specific motor skills. The exoskeleton hand, facilitated
by servomotors, assists patients in hand movements, specifically aiding
in overcoming the challenge of hand opening. The proposed system
utilizes the data collected and (in combination with the clinical
measurements) provides personalized and refined rehabilitation plans and
targeted therapy to the affected hand. A pilot study of Rehabotics was
conducted with a sample of 14 stroke patients. This novel system
promises to enhance patient engagement and outcomes in post-stroke
spasticity rehabilitation by providing a personalized, adaptive, and
engaging therapy experience.
No comments:
Post a Comment