Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Saturday, November 16, 2019

BIGHand - A bilateral, integrated, and gamified handgrip stroke rehabilitation system for independent at-home exercise: demo abstract

See what your doctor thinks about this compared to what they already have in house.  Oh, they don't have anything to recover your hand, DO THEY? Too bad, your doctor and stroke hospital believe that the status quo of failure to recover is completely ok.  Screaming may be required.

BIGHand - A bilateral, integrated, and gamified handgrip stroke rehabilitation system for independent at-home exercise: demo abstract

Author Tags Expand Author Tags Contact The DL Team Contact Us | Switch to single page view (no tabs) Effective home rehabilitation is important for recovery of hand grip ability in post-stroke individuals. This paper presents BIGHand, a bilateral, integrated, and gamified handgrip stroke rehabilitation system for independent at-home exercise. BIGHand consists of affordable sensor-integrated hardware (Vernier hand dynamometers, Arduino Uno, interface shield) used to obtain real-time grip force data, and a set of exergames designed as parts of an interactive structural rehabilitation program. This program pairs targeted difficulty progression with user-ability scaled controls to create an adaptive, challenging, and enticing rehabilitation environment. This training prepares users for the many activities of daily living (ADLs) by targeting strength, bilateral coordination, hand-eye coordination, speed, endurance, precision, and dynamic grip force adjustment. Multiple measures are taken to engage, motivate, and guide users through the at-home rehabilitation process, including "smart" post-game feedback and in-game goals. A demo video is available at https://youtu.be/zrLVkZZ4Ukc.
Full Text: PDFPDF
Authors: Emery Comstock SUNY Buffalo
Gabriel Guo SUNY Buffalo
Wenyao Xu SUNY Buffalo
Published in:
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· Proceeding
SenSys '19 Proceedings of the 17th Conference on Embedded Networked Sensor Systems
Pages 388-389

New York, New York — November 10 - 13, 2019
ACM New York, NY, USA ©2019
table of contents ISBN: 978-1-4503-6950-3 doi>10.1145/3356250.3361949
BIGHand - A bilateral, integrated, and gamified handgrip stroke rehabilitation system for independent at-home exercise: demo abstract Published by ACM 2019 Article
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