Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Thursday, June 23, 2016

Mixed reality serious games for post-stroke rehabilitation

Ask your doctor what existing games they have already put into use in the stroke department. These have been out there for years so there is no fucking excuse for not having some already in the department, except for incompetence or laziness.  The answer to that proves how badly your stroke department is run.
http://s3.amazonaws.com/academia.edu.documents/46577039/Mixed_reality_serious_games_for_post-str20160617-28819-tgc533.pdf?AWSAccessKeyId=AKIAJ56TQJRTWSMTNPEA&Expires=1466704758&Signature=jWWdTZu9M7VHY5kRfdALDvYE%2B1Q%3D&response-content-disposition=inline%3B%20filename%3DMixed_reality_serious_games_for_post-str.pdf

Di Loreto Ines, Gouaich Abdelkader, Nadia Hocine
Lirmm - Université Montpellier 2
{diloreto,gouaich,hocine}@lirmm.fr
Abstract
— In this paper we propose a mixed reality system
(MRS) and an adaptation module for rehabilitation of the upper
limb after stroke through serious games. Aim of the system is to
increase intensity and number of training session using the fun
factor as driver. Although our system is targeting post stroke
patient it is necessary to validate and test our approach with valid
users at the first stage to provide patients with stable system to
use. These studies and their results are described in this paper.

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