I don't see a written protocol from this; SO USELESS!
Goal-Oriented Balance Rehabilitation System For Balance Disorder
Introduction
Maintaining balance is essential for executing everyday tasks such as standing, climbing stairs, or walking on uneven surfaces. This is especially important for older adults, as impaired balance significantly elevates the risk of falls and related injuries. Studies have demonstrated that regular, balance-focused exercise can effectively enhance postural stability and reduce fall risk [1].
Balance refers to the body's ability to maintain its center of gravity over its base of support and is a key determinant of quality of life. It is generally classified into two types: static balance (maintaining a position) and dynamic balance (controlling the body during movement) [2]. Recent research has emphasized the advantages of interactive game-based rehabilitation approaches in improving balance. These methods, particularly those involving visual video games, not only increase patient engagement but also improve motivation and potentially accelerate recovery [3], [4].
Currently, alongside traditional physical therapy and rehabilitation techniques, visual feedback technologies are employed in the treatment of balance disorders. However, their application is constrained by the high cost of such systems. This study aims to develop a balance exercise system(WHERE THE FUCK IS THE PROTOCOL LOCATED?) that integrates a pre-existing platform featuring a visually interactive video game. This system is specifically designed for the lower extremities to support physical therapy and rehabilitation in patients experiencing orthopedic and neurological balance disorders due to factors such as accidents, injuries, or aging. The primary objective of this system is to improve the healing process by increasing patient engagement and motivation, thus improving participation in treatment and accelerating recovery for individuals with balance impairments.
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