http://ieeexplore.ieee.org/abstract/document/7847787/?reload=true
Abstract:
Nowadays
stroke represents one of the most common health care problems, being
the major cause of disability worldwide. The patients, stroke victims,
face a series of motor disabilities that jeopardize their own autonomy
as individuals in society. With the purpose of giving back autonomy to
these patients, health stakeholders recommend physiotherapy sessions to
restore the damages of the stroke. However, the current physiotherapy
sessions are insufficient for an effective recovery due to inadequate
time per session. In this paper is presented the conceptualization of a
videogame aimed to support home based rehabilitation that could lead to a
low-cost effective upper limb recovery, in the context of a Portuguese
reality.
Published in:
Technology and Innovation in Sports, Health and Wellbeing (TISHW), International Conference on
Date of Conference:
1-3 Dec. 2016
Date Added to IEEE Xplore:
09 February 2017
ISBN Information:
Publisher:
IEEE
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