Changing stroke rehab and research worldwide now.Time is Brain! trillions and trillions of neurons that DIE each day because there are NO effective hyperacute therapies besides tPA(only 12% effective). I have 523 posts on hyperacute therapy, enough for researchers to spend decades proving them out. These are my personal ideas and blog on stroke rehabilitation and stroke research. Do not attempt any of these without checking with your medical provider. Unless you join me in agitating, when you need these therapies they won't be there.

What this blog is for:

My blog is not to help survivors recover, it is to have the 10 million yearly stroke survivors light fires underneath their doctors, stroke hospitals and stroke researchers to get stroke solved. 100% recovery. The stroke medical world is completely failing at that goal, they don't even have it as a goal. Shortly after getting out of the hospital and getting NO information on the process or protocols of stroke rehabilitation and recovery I started searching on the internet and found that no other survivor received useful information. This is an attempt to cover all stroke rehabilitation information that should be readily available to survivors so they can talk with informed knowledge to their medical staff. It lays out what needs to be done to get stroke survivors closer to 100% recovery. It's quite disgusting that this information is not available from every stroke association and doctors group.

Saturday, August 22, 2026

Immersive virtual reality to improve balance and gait after stroke: a pilot randomized controlled trial

 You somehow think your hospital is competent enough to bring this in when they can't even get you music therapy!

And they should have working on getting this in years ago! You'll need to reconstitute the whole hospital, it is beyond repair!

Immersive virtual reality to improve balance and gait after stroke: a pilot randomized controlled trial

    We’re sharing this article early to provide faster access to peer-reviewed, accepted research. It is citable and carries a permanent DOI. This version is subject to further edits and will be replaced automatically by the final Version of Record. All legal disclaimers apply.

    Abstract

    Background

    Immersive virtual reality therapy (VRT) is emerging as a promising tool for stroke rehabilitation, with evidence suggesting benefits for motor recovery. However, its specific impact on balance and gait, particularly in the subacute phase of stroke in clinical setting, remains insufficiently explored.

    Objective

    The primary objective was to determine whether integrating a VRT program into conventional therapy improves balance more effectively than conventional therapy alone in persons with subacute stroke. Balance was assessed using the Berg Balance Scale, complemented by the Sensory Organization Test to explore changes in sensory contributions to postural control. Secondary objectives were to evaluate the effects of VRT on gait performance and to assess usability, patient satisfaction, and potential adverse effects, such as cybersickness, associated with VRT.

    Methods

    This pilot pragmatic randomized controlled trial included thirty-four participants who were equally randomized to a CT-only group and to a group in which 20% of daily CT was replaced by VRT. Both groups received the same total therapy time over a 2-weeks intervention. Functional ambulation classification, 2-min walking test, 10-m walking test, Berg Balance Scale (BBS) were assessed at baseline (T0) and post-intervention (T1). Sensory reweighting in the VRT group was evaluated with the Sensory Organization Test (SOT) at T0 and T1. Group, time and interaction effects were analyzed using ANOVA with post-hoc tests when appropriate. Spearman correlations were performed to assess relationships between improvements in gait and balance and sensory scores.

    Results

    Both groups improved significantly over time on all outcomes (p < 0.001), with no main group effect (p > 0.05). A significant group × time interaction was found for the BBS (p = 0.023), with greater improvement in VRT than in CT group. In VRT group, BBS improvement significantly correlated with the visual score of the SOT (r = 0.544, p = 0.030).

    Conclusion

    Adding VRT to CT in the subacute phase after stroke appears as an adjuvant to CT for improving functional balance, as reflected by greater gains in the Berg Balance Scale, and inducing changes in sensory integration processes.

    Trail registration: ClinicalTrials.gov, TRN: NCT07409116, Registration date: 06 February 2026.

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